tag:blogger.com,1999:blog-2189512174389294725.post4087711275781350481..comments2021-09-06T02:47:40.906-07:00Comments on Color's Essence: Jump Point Search On Hexagonal GridsStroblitzhttp://www.blogger.com/profile/10619299157832684646noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2189512174389294725.post-12043421857093019792021-09-06T02:47:40.906-07:002021-09-06T02:47:40.906-07:00Our game uses a hexagonal map. The A* algorithm we...Our game uses a hexagonal map. The A* algorithm we are using now wants to be optimized into a jumping point algorithm, but there is too little information on the hexagonal jumping point algorithm. Can you provide some relevant information, thank youAnonymoushttps://www.blogger.com/profile/04941880562764195423noreply@blogger.com